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Goblins versus Mechs

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Devlog

  • Update v0.3.1: Bullets and Stuff
    February 18, 2022 by Programmers Guild#bullets
    The very word “ballistics” is complicated, isn’t it? Needless to say this was a pretty intimidating mechanic to have a go at. I was able to get some basic ballistic action on the bullets going j... Continue reading
  • v0.2.1 - Enemy AI Foundations
    February 14, 2022 by Programmers Guild#AI, #testing
    Tonight’s update pushes the game version up a minor version to add our latest feature: enemy AI! While the current game isn’t much of a game yet, you can at least begin to see how I’m building e... Continue reading
  • First Dev Builds Up!
    February 11, 2022 by Programmers Guild#testing
    We just published our first dev build, which is up for testing the basic game mechanics. What you’re looking at in this build is a player motion test and ranged weapon test. The level is also a test... Continue reading
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