Art and Timing It


Whats the sweet spot: should players have around 8 seconds to make that burger? Should customers be pushy? My todo list:

  1. Tighten the game loop: it should be fun to make the burger and offer a low level of challenge.
  2. Art: background, customer, UI and SFX.
  3. Add keyboard inputs (I think this will be a bit more fun/interesting than mousing it).

I took a break late last night to try my hand at the artwork. And I have to say …better than I thought. I’m gonna try to do most of the artwork for this today. Its a great break from the code.

Can you guess which fresh, leafy produce this is? Looks tasty right? I’d eat it …

Files

burger-mind-web.zip Play in browser
Version 3 6 hours ago

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